Engineering, The Flow


While development is slow the internal build is getting there. I wasn't happy with the presentation of the available editor states and the corresponding buttons on the tilemap window. It's not very clear what they do and how they're related to the current subject. With that in mind I' m going to add labels and sections to a dedicated toolbox.

Another thing I'd like to achieve is dockable windows. I fannied about a bit with FLTK creating window containers and grouping/degrouping groups and whatnot. It's definitely doable, but I want to get the base program finished before I start worrying about polymorphic gui elements.

I should really write a plan for this, hah!

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